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- MATCH FAST TO OUTRACE THE VOLCANO – It’s a blast for all ages! The Hot Lava Timer is ticking … peep fastidiously to put fits and total every convey ahead of it explodes! You would per chance per chance want to be a lucky lizard to reside on the lovely Smoke & Ash, Advise, and Blast Cards. Five games in a single compact field makes this a take-alongside, family approved. Notify chums and family, team up for cooperative play, and adjust the disaster ranges so adults and teenagers as younger as age 4 can play together.
- SCREEN-FREE FUN AT HOME AND ON THE GO! – Five games in a single compact field makes Lava Lizards card game obedient for grab-and-race FUN. Recreation play alternatives to contain a tabletop or match in a miniature dwelling. Entertain all ages for the duration of rush, in waiting rooms, at sleepovers, and aftercare. With out concerns fits in backpacks, purses, or cargo pockets to bring on day journeys and overnights to summer season camp and grandparents’ houses. Play solo or with up to three others. 15 to 30 minutes per game.
- IMAGINATION MEETS SUSPENSE, AS PLAYERS’ SKILLS GROW – Gather commentary abilities by finding fits by color and form. Gather choices in step with probability to manual clear of Hot Lava Cards. Follow counting by tallying up fits. The five a great deal of challenges reduction listening and following directions. Toughen social abilities, put together taking turns, elevate social consciousness, and be taught to be a appropriate sport … for the duration of play!
- WHAT’S IN THE BOX? – 63 triangle-game playing cards: 32 Lava Lizards, 18 Action playing cards, 6 Hot Lava playing cards, 4 Volcano playing cards, and 3 Wild playing cards. Corpulent-color, easy-to-read Instructions included. Cards and directions match inside a sturdy storage field. Scan the code on the field to witness uncover out how to play!
- OVER 50 YEARS OF EXPERIENCE GOES INTO EVERY GAME! – TREND’s new Three Corner Card Video games bear been extensively play-examined in classrooms, properties, and workplaces! And additionally they map on skills and feedback from educators, caregivers, therapists, and households since we started making games in 1968. Combining what’s confirmed fantastic for evaluate room instruction with what teenagers uncover participating makes play experiences, obedient-attempting play, and family time crammed with FUN!